The tower crumbles below you.
QLIMB · v1.0.0
CLIMB SCORE
Steer left & rightDrag anywhere on screen.
Keyboard: ← → or A / D.
Your hero jumps automaticallyLand on a platform, then steer toward the next ledge above.
More tips appear as you climb.
Find the full guide in Settings.
Steer & landDrag anywhere to move left or right, or use ← → / A / D. Landing jumps automatically. Keep finding ledges above you.
Spring padsLand in the center for a higher jump. The edge gives a normal bounce.
Boost saves a fallWhen ready, tap ⚡ or press B for an extra jump in midair. Recharges in 60 seconds; orange pickups refill it.
Shield blocks one hitBlue pickups protect you from one enemy hit, with a brief recovery window afterward. Shields cannot protect against falling.
Ash Spire · moving & crumbling ledgesLead moving platforms. Cracked ledges break after landing: steer onward as you bounce.
Frostpeak · slippery iceIce carries sideways momentum. Correct gently before your next landing.
Cascades · rising sprayRide updrafts upward, then steer out toward a ledge.
Verdant Reach · blooming platformsFlowers hold you while open. Time your landing: closed flowers let you fall through.
Climb high · collect EmbersClimb score measures height. Reach 750 in each realm to unlock the next. Each collectible banks one Ember, even if you fall. Spend Embers on hero colors and landing effects in the shop.
Same jump, speed, boost and shield. Choose your look.
Each realm reshapes the climb.
REALM UNLOCKED
YOUR CLIMB, CAPTURED
A climb worth remembering.
MAKE YOURSELF AT HOME
Music follows your selected realm.
Stops screen shake and decorative UI animation.
These scores included collection and other bonuses. New climb records measure height only. Your earned realms, ranks and remaining achievements are kept.
0 EMBERS
One pickup, one Ember. Yours even after a fall.
Cosmetics only. Same hero abilities.
90 Embers per color. Your choice is saved for each hero.
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